Here are some examples of my 3D modeling and texturing work.

The first three turntable animations are highlights from my time at Monster Jam. I had the privilege of designing the wraps for two most recent Monster Jam World Finals trucks. Another important undertaking was converting the existing library of 3D models from Blender to Maya, including their flagship IP GRAVE DIGGER.

One of my current projects is an update to an existing environment model. It's a recreation of the Americana at Brand, a shopping plaza in Glendale, California. I'm working on bringing it into Unity 3D as a VR demo.