Project Overview
This project showcases my work in 3D asset creation, technical art, and production workflows.
From 2017 to 2020, I worked as the 3D Artist and Graphic Designer for Monster Jam, where I was responsible for maintaining and updating the digital asset library for the entire fleet of trucks. This meant handling both 2D and 3D assets used across marketing, licensing, and production. During those years, I had the opportunity to work on dozens of trucks, each with its own unique identity, but none more iconic than Grave Digger.
Grave Digger is the flagship truck of Monster Jam, instantly recognizable by its black body, neon‑green chassis, and ghostly flame livery. What makes it truly unique within the fleet is that its paint job is airbrushed by hand. While most trucks rely on digitally designed graphics applied to their bodies, Grave Digger’s design is crafted by artists who physically airbrush the flames, tombstones, and haunting imagery directly onto the truck. Capturing that hand‑painted look in a digital format was one of the most challenging and rewarding aspects of my work. I had to ensure that the textures reflected the organic flow of the airbrushed artwork, complete with gradients, subtle imperfections, and the layered depth that makes the design feel alive.
One fun fact about Grave Digger’s design is that it changes subtly every year. The tombstones painted along the side of the truck aren’t static — they’re updated to reflect the roster of trucks competing against Grave Digger in any given season. As trucks enter or leave the lineup, the names on the tombstones are swapped out. It’s a small detail, but it’s one that fans notice, and it reinforces Grave Digger’s role as a living legend within Monster Jam. Documenting and preserving those changes digitally was part of my responsibility, ensuring that the asset library stayed current with the evolving design.
Another major update I worked on during my time at Monster Jam was the sponsor transition. For years, Grave Digger carried the Hot Wheels logo, but when Monster Jam’s toy manufacturer partnership shifted to Spin Master, the sponsor branding had to be updated across all digital assets. I was responsible for making sure the new Spin Master logo was integrated correctly, maintaining brand consistency while respecting the integrity of the truck’s design. These kinds of updates might seem small, but they’re critical for licensing, marketing, and fan engagement.
It’s worth noting that I didn’t make any changes to the Grave Digger model itself during my tenure. The truck’s body and chassis remained consistent, but my work focused on updating textures, sponsor logos, and ensuring that the digital representation matched the real‑world truck as closely as possible. Shader look‑development and lighting setups were used to highlight the glossy paint, the vivid green chassis, and the dramatic stance of the truck. The goal was always to make the digital version feel as powerful and iconic as the real Grave Digger roaring through an arena.
Working on Grave Digger taught me a lot about balancing technical precision with artistic sensitivity. Translating a hand‑crafted, evolving design into a digital format requires more than just accuracy — it requires respect for the artistry behind the original. Grave Digger isn’t just a truck; it’s a cultural icon within motorsport entertainment, and being responsible for its digital representation was both a challenge and an honor. My time at Monster Jam gave me invaluable experience in asset management, brand consistency, and large‑scale production pipelines, and Grave Digger remains one of the most memorable projects of my career.
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